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2021-09-27*.[ch] *_INIT macros: use { 0 } for a "zero out" idiomÆvar Arnfjörð Bjarmason
In C it isn't required to specify that all members of a struct are zero'd out to 0, NULL or '\0', just providing a "{ 0 }" will accomplish that. Let's also change code that provided N zero'd fields to just provide one, and change e.g. "{ NULL }" to "{ 0 }" for consistency. I.e. even if the first member is a pointer let's use "0" instead of "NULL". The point of using "0" consistently is to pick one, and to not have the reader wonder why we're not using the same pattern everywhere. Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-12-07oid-array: provide a for-loop iteratorJeff King
We provide oid_array_for_each_unique() for iterating over the de-duplicated items in an array. But it's awkward to use for two reasons: 1. It uses a callback, which means marshaling arguments into a struct and passing it to the callback with a void parameter. 2. The callback doesn't know the numeric index of the oid we're looking at. This is useful for things like progress meters. Iterating with a for-loop is much more natural for some cases, but the caller has to do the de-duping itself. However, we can provide a small helper to make this easier (see the docstring in the header for an example use). The caller does have to remember to sort the array first. We could add an assertion into the helper that array->sorted is set, but I didn't want to complicate what is otherwise a pretty fast code path. I also considered adding a full iterator type with init/next/end functions (similar to what we have for hashmaps). But it ended up making the callers much harder to read. This version keeps us close to a basic for-loop. Yet another option would be adding an option to sort the array and compact out the duplicates. This would mean iterating over the array an extra time, though that's probably not a big deal (we did just do an O(n log n) sort). But we'd still have to write a for-loop to iterate, so it doesn't really make anything easier for the caller. No new test, since we'll convert the callback iterator (which is covered by t0064, among other callers) to use the new code. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-12-04oid-array: make sort function publicJeff King
We sort the oid-array as a side effect of calling the lookup or unique-iteration functions. But callers may want to sort it themselves (especially as we add new iteration options in future patches). We'll also move the check of the "sorted" flag into the sort function, so callers don't have to remember to check it. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-12-04oid-array.h: drop sha1 mention from header guardJeff King
When this file was moved from sha1-array.h, we forgot to update the preprocessor header guard to match the new name. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2020-03-30oid_array: rename source file from sha1-arrayJeff King
We renamed the actual data structure in 910650d2f8 (Rename sha1_array to oid_array, 2017-03-31), but the file is still called sha1-array. Besides being slightly confusing, it makes it more annoying to grep for leftover occurrences of "sha1" in various files, because the header is included in so many places. Let's complete the transition by renaming the source and header files (and fixing up a few comment references). I kept the "-" in the name, as that seems to be our style; cf. fc1395f4a4 (sha1_file.c: rename to use dash in file name, 2018-04-10). We also have oidmap.h and oidset.h without any punctuation, but those are "struct oidmap" and "struct oidset" in the code. We _could_ make this "oidarray" to match, but somehow it looks uglier to me because of the length of "array" (plus it would be a very invasive patch for little gain). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>