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authorJeff King <peff@peff.net>2018-08-21 19:07:01 (GMT)
committerJunio C Hamano <gitster@pobox.com>2018-08-21 19:33:39 (GMT)
commit30cdc33fba361528c317042535fad9d5f0a2c6e6 (patch)
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pack-bitmap: save "have" bitmap from walk
When we do a bitmap walk, we save the result, which represents (WANTs & ~HAVEs); i.e., every object we care about visiting in our walk. However, we throw away the haves bitmap, which can sometimes be useful, too. Save it and provide an access function so code which has performed a walk can query it. A few notes on the accessor interface: - the bitmap code calls these "haves" because it grew out of the want/have negotiation for fetches. But really, these are simply the objects that would be flagged UNINTERESTING in a regular traversal. Let's use that more universal nomenclature for the external module interface. We may want to change the internal naming inside the bitmap code, but that's outside the scope of this patch. - it still uses a bare "sha1" rather than "oid". That's true of all of the bitmap code. And in this particular instance, our caller in pack-objects is dealing with the bare sha1 that comes from a packed REF_DELTA (we're pointing directly to the mmap'd pack on disk). That's something we'll have to deal with as we transition to a new hash, but we can wait and see how the caller ends up being fixed and adjust this interface accordingly. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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