summaryrefslogtreecommitdiff
path: root/object.c
diff options
context:
space:
mode:
authorStefan Beller <sbeller@google.com>2018-05-15 21:48:42 (GMT)
committerJunio C Hamano <gitster@pobox.com>2018-05-16 02:16:50 (GMT)
commit14ba97f81c7b94e10d591b363688a073023f332d (patch)
treeed3672cff9cc1e0df22baa6c689db4deb06805f3 /object.c
parent341e45e46bba094ef1274957ef5891f43e91b344 (diff)
downloadgit-14ba97f81c7b94e10d591b363688a073023f332d.zip
git-14ba97f81c7b94e10d591b363688a073023f332d.tar.gz
git-14ba97f81c7b94e10d591b363688a073023f332d.tar.bz2
alloc: allow arbitrary repositories for alloc functions
We have to convert all of the alloc functions at once, because alloc_report uses a funky macro for reporting. It is better for the sake of mechanical conversion to convert multiple functions at once rather than changing the structure of the reporting function. We record all memory allocation in alloc.c, and free them in clear_alloc_state, which is called for all repositories except the_repository. Signed-off-by: Stefan Beller <sbeller@google.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'object.c')
-rw-r--r--object.c42
1 files changed, 40 insertions, 2 deletions
diff --git a/object.c b/object.c
index 49b952e..8e29f63 100644
--- a/object.c
+++ b/object.c
@@ -5,6 +5,7 @@
#include "tree.h"
#include "commit.h"
#include "tag.h"
+#include "alloc.h"
#include "object-store.h"
#include "packfile.h"
@@ -455,6 +456,13 @@ struct parsed_object_pool *parsed_object_pool_new(void)
{
struct parsed_object_pool *o = xmalloc(sizeof(*o));
memset(o, 0, sizeof(*o));
+
+ o->blob_state = allocate_alloc_state();
+ o->tree_state = allocate_alloc_state();
+ o->commit_state = allocate_alloc_state();
+ o->tag_state = allocate_alloc_state();
+ o->object_state = allocate_alloc_state();
+
return o;
}
@@ -501,9 +509,39 @@ void raw_object_store_clear(struct raw_object_store *o)
void parsed_object_pool_clear(struct parsed_object_pool *o)
{
/*
- * TOOD free objects in o->obj_hash.
- *
* As objects are allocated in slabs (see alloc.c), we do
* not need to free each object, but each slab instead.
+ *
+ * Before doing so, we need to free any additional memory
+ * the objects may hold.
*/
+ unsigned i;
+
+ for (i = 0; i < o->obj_hash_size; i++) {
+ struct object *obj = o->obj_hash[i];
+
+ if (!obj)
+ continue;
+
+ if (obj->type == OBJ_TREE)
+ free_tree_buffer((struct tree*)obj);
+ else if (obj->type == OBJ_COMMIT)
+ release_commit_memory((struct commit*)obj);
+ else if (obj->type == OBJ_TAG)
+ release_tag_memory((struct tag*)obj);
+ }
+
+ FREE_AND_NULL(o->obj_hash);
+ o->obj_hash_size = 0;
+
+ clear_alloc_state(o->blob_state);
+ clear_alloc_state(o->tree_state);
+ clear_alloc_state(o->commit_state);
+ clear_alloc_state(o->tag_state);
+ clear_alloc_state(o->object_state);
+ FREE_AND_NULL(o->blob_state);
+ FREE_AND_NULL(o->tree_state);
+ FREE_AND_NULL(o->commit_state);
+ FREE_AND_NULL(o->tag_state);
+ FREE_AND_NULL(o->object_state);
}