summaryrefslogtreecommitdiff
path: root/compat/simple-ipc/ipc-unix-socket.c
blob: 38689b278df30e1366afb378a5cd9f1c7062da7f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
#include "cache.h"
#include "simple-ipc.h"
#include "strbuf.h"
#include "pkt-line.h"
#include "thread-utils.h"
#include "unix-socket.h"
#include "unix-stream-server.h"
 
#ifdef NO_UNIX_SOCKETS
#error compat/simple-ipc/ipc-unix-socket.c requires Unix sockets
#endif
 
enum ipc_active_state ipc_get_active_state(const char *path)
{
	enum ipc_active_state state = IPC_STATE__OTHER_ERROR;
	struct ipc_client_connect_options options
		= IPC_CLIENT_CONNECT_OPTIONS_INIT;
	struct stat st;
	struct ipc_client_connection *connection_test = NULL;
 
	options.wait_if_busy = 0;
	options.wait_if_not_found = 0;
 
	if (lstat(path, &st) == -1) {
		switch (errno) {
		case ENOENT:
		case ENOTDIR:
			return IPC_STATE__NOT_LISTENING;
		default:
			return IPC_STATE__INVALID_PATH;
		}
	}
 
	/* also complain if a plain file is in the way */
	if ((st.st_mode & S_IFMT) != S_IFSOCK)
		return IPC_STATE__INVALID_PATH;
 
	/*
	 * Just because the filesystem has a S_IFSOCK type inode
	 * at `path`, doesn't mean it that there is a server listening.
	 * Ping it to be sure.
	 */
	state = ipc_client_try_connect(path, &options, &connection_test);
	ipc_client_close_connection(connection_test);
 
	return state;
}
 
/*
 * Retry frequency when trying to connect to a server.
 *
 * This value should be short enough that we don't seriously delay our
 * caller, but not fast enough that our spinning puts pressure on the
 * system.
 */
#define WAIT_STEP_MS (50)
 
/*
 * Try to connect to the server.  If the server is just starting up or
 * is very busy, we may not get a connection the first time.
 */
static enum ipc_active_state connect_to_server(
	const char *path,
	int timeout_ms,
	const struct ipc_client_connect_options *options,
	int *pfd)
{
	int k;
 
	*pfd = -1;
 
	for (k = 0; k < timeout_ms; k += WAIT_STEP_MS) {
		int fd = unix_stream_connect(path, options->uds_disallow_chdir);
 
		if (fd != -1) {
			*pfd = fd;
			return IPC_STATE__LISTENING;
		}
 
		if (errno == ENOENT) {
			if (!options->wait_if_not_found)
				return IPC_STATE__PATH_NOT_FOUND;
 
			goto sleep_and_try_again;
		}
 
		if (errno == ETIMEDOUT) {
			if (!options->wait_if_busy)
				return IPC_STATE__NOT_LISTENING;
 
			goto sleep_and_try_again;
		}
 
		if (errno == ECONNREFUSED) {
			if (!options->wait_if_busy)
				return IPC_STATE__NOT_LISTENING;
 
			goto sleep_and_try_again;
		}
 
		return IPC_STATE__OTHER_ERROR;
 
	sleep_and_try_again:
		sleep_millisec(WAIT_STEP_MS);
	}
 
	return IPC_STATE__NOT_LISTENING;
}
 
/*
 * The total amount of time that we are willing to wait when trying to
 * connect to a server.
 *
 * When the server is first started, it might take a little while for
 * it to become ready to service requests.  Likewise, the server may
 * be very (temporarily) busy and not respond to our connections.
 *
 * We should gracefully and silently handle those conditions and try
 * again for a reasonable time period.
 *
 * The value chosen here should be long enough for the server
 * to reliably heal from the above conditions.
 */
#define MY_CONNECTION_TIMEOUT_MS (1000)
 
enum ipc_active_state ipc_client_try_connect(
	const char *path,
	const struct ipc_client_connect_options *options,
	struct ipc_client_connection **p_connection)
{
	enum ipc_active_state state = IPC_STATE__OTHER_ERROR;
	int fd = -1;
 
	*p_connection = NULL;
 
	trace2_region_enter("ipc-client", "try-connect", NULL);
	trace2_data_string("ipc-client", NULL, "try-connect/path", path);
 
	state = connect_to_server(path, MY_CONNECTION_TIMEOUT_MS,
				  options, &fd);
 
	trace2_data_intmax("ipc-client", NULL, "try-connect/state",
			   (intmax_t)state);
	trace2_region_leave("ipc-client", "try-connect", NULL);
 
	if (state == IPC_STATE__LISTENING) {
		(*p_connection) = xcalloc(1, sizeof(struct ipc_client_connection));
		(*p_connection)->fd = fd;
	}
 
	return state;
}
 
void ipc_client_close_connection(struct ipc_client_connection *connection)
{
	if (!connection)
		return;
 
	if (connection->fd != -1)
		close(connection->fd);
 
	free(connection);
}
 
int ipc_client_send_command_to_connection(
	struct ipc_client_connection *connection,
	const char *message, struct strbuf *answer)
{
	int ret = 0;
 
	strbuf_setlen(answer, 0);
 
	trace2_region_enter("ipc-client", "send-command", NULL);
 
	if (write_packetized_from_buf_no_flush(message, strlen(message),
					       connection->fd) < 0 ||
	    packet_flush_gently(connection->fd) < 0) {
		ret = error(_("could not send IPC command"));
		goto done;
	}
 
	if (read_packetized_to_strbuf(
		    connection->fd, answer,
		    PACKET_READ_GENTLE_ON_EOF | PACKET_READ_GENTLE_ON_READ_ERROR) < 0) {
		ret = error(_("could not read IPC response"));
		goto done;
	}
 
done:
	trace2_region_leave("ipc-client", "send-command", NULL);
	return ret;
}
 
int ipc_client_send_command(const char *path,
			    const struct ipc_client_connect_options *options,
			    const char *message, struct strbuf *answer)
{
	int ret = -1;
	enum ipc_active_state state;
	struct ipc_client_connection *connection = NULL;
 
	state = ipc_client_try_connect(path, options, &connection);
 
	if (state != IPC_STATE__LISTENING)
		return ret;
 
	ret = ipc_client_send_command_to_connection(connection, message, answer);
 
	ipc_client_close_connection(connection);
 
	return ret;
}
 
static int set_socket_blocking_flag(int fd, int make_nonblocking)
{
	int flags;
 
	flags = fcntl(fd, F_GETFL, NULL);
 
	if (flags < 0)
		return -1;
 
	if (make_nonblocking)
		flags |= O_NONBLOCK;
	else
		flags &= ~O_NONBLOCK;
 
	return fcntl(fd, F_SETFL, flags);
}
 
/*
 * Magic numbers used to annotate callback instance data.
 * These are used to help guard against accidentally passing the
 * wrong instance data across multiple levels of callbacks (which
 * is easy to do if there are `void*` arguments).
 */
enum magic {
	MAGIC_SERVER_REPLY_DATA,
	MAGIC_WORKER_THREAD_DATA,
	MAGIC_ACCEPT_THREAD_DATA,
	MAGIC_SERVER_DATA,
};
 
struct ipc_server_reply_data {
	enum magic magic;
	int fd;
	struct ipc_worker_thread_data *worker_thread_data;
};
 
struct ipc_worker_thread_data {
	enum magic magic;
	struct ipc_worker_thread_data *next_thread;
	struct ipc_server_data *server_data;
	pthread_t pthread_id;
};
 
struct ipc_accept_thread_data {
	enum magic magic;
	struct ipc_server_data *server_data;
 
	struct unix_ss_socket *server_socket;
 
	int fd_send_shutdown;
	int fd_wait_shutdown;
	pthread_t pthread_id;
};
 
/*
 * With unix-sockets, the conceptual "ipc-server" is implemented as a single
 * controller "accept-thread" thread and a pool of "worker-thread" threads.
 * The former does the usual `accept()` loop and dispatches connections
 * to an idle worker thread.  The worker threads wait in an idle loop for
 * a new connection, communicate with the client and relay data to/from
 * the `application_cb` and then wait for another connection from the
 * server thread.  This avoids the overhead of constantly creating and
 * destroying threads.
 */
struct ipc_server_data {
	enum magic magic;
	ipc_server_application_cb *application_cb;
	void *application_data;
	struct strbuf buf_path;
 
	struct ipc_accept_thread_data *accept_thread;
	struct ipc_worker_thread_data *worker_thread_list;
 
	pthread_mutex_t work_available_mutex;
	pthread_cond_t work_available_cond;
 
	/*
	 * Accepted but not yet processed client connections are kept
	 * in a circular buffer FIFO.  The queue is empty when the
	 * positions are equal.
	 */
	int *fifo_fds;
	int queue_size;
	int back_pos;
	int front_pos;
 
	int shutdown_requested;
	int is_stopped;
};
 
/*
 * Remove and return the oldest queued connection.
 *
 * Returns -1 if empty.
 */
static int fifo_dequeue(struct ipc_server_data *server_data)
{
	/* ASSERT holding mutex */
 
	int fd;
 
	if (server_data->back_pos == server_data->front_pos)
		return -1;
 
	fd = server_data->fifo_fds[server_data->front_pos];
	server_data->fifo_fds[server_data->front_pos] = -1;
 
	server_data->front_pos++;
	if (server_data->front_pos == server_data->queue_size)
		server_data->front_pos = 0;
 
	return fd;
}
 
/*
 * Push a new fd onto the back of the queue.
 *
 * Drop it and return -1 if queue is already full.
 */
static int fifo_enqueue(struct ipc_server_data *server_data, int fd)
{
	/* ASSERT holding mutex */
 
	int next_back_pos;
 
	next_back_pos = server_data->back_pos + 1;
	if (next_back_pos == server_data->queue_size)
		next_back_pos = 0;
 
	if (next_back_pos == server_data->front_pos) {
		/* Queue is full. Just drop it. */
		close(fd);
		return -1;
	}
 
	server_data->fifo_fds[server_data->back_pos] = fd;
	server_data->back_pos = next_back_pos;
 
	return fd;
}
 
/*
 * Wait for a connection to be queued to the FIFO and return it.
 *
 * Returns -1 if someone has already requested a shutdown.
 */
static int worker_thread__wait_for_connection(
	struct ipc_worker_thread_data *worker_thread_data)
{
	/* ASSERT NOT holding mutex */
 
	struct ipc_server_data *server_data = worker_thread_data->server_data;
	int fd = -1;
 
	pthread_mutex_lock(&server_data->work_available_mutex);
	for (;;) {
		if (server_data->shutdown_requested)
			break;
 
		fd = fifo_dequeue(server_data);
		if (fd >= 0)
			break;
 
		pthread_cond_wait(&server_data->work_available_cond,
				  &server_data->work_available_mutex);
	}
	pthread_mutex_unlock(&server_data->work_available_mutex);
 
	return fd;
}
 
/*
 * Forward declare our reply callback function so that any compiler
 * errors are reported when we actually define the function (in addition
 * to any errors reported when we try to pass this callback function as
 * a parameter in a function call).  The former are easier to understand.
 */
static ipc_server_reply_cb do_io_reply_callback;
 
/*
 * Relay application's response message to the client process.
 * (We do not flush at this point because we allow the caller
 * to chunk data to the client thru us.)
 */
static int do_io_reply_callback(struct ipc_server_reply_data *reply_data,
		       const char *response, size_t response_len)
{
	if (reply_data->magic != MAGIC_SERVER_REPLY_DATA)
		BUG("reply_cb called with wrong instance data");
 
	return write_packetized_from_buf_no_flush(response, response_len,
						  reply_data->fd);
}
 
/* A randomly chosen value. */
#define MY_WAIT_POLL_TIMEOUT_MS (10)
 
/*
 * If the client hangs up without sending any data on the wire, just
 * quietly close the socket and ignore this client.
 *
 * This worker thread is committed to reading the IPC request data
 * from the client at the other end of this fd.  Wait here for the
 * client to actually put something on the wire -- because if the
 * client just does a ping (connect and hangup without sending any
 * data), our use of the pkt-line read routines will spew an error
 * message.
 *
 * Return -1 if the client hung up.
 * Return 0 if data (possibly incomplete) is ready.
 */
static int worker_thread__wait_for_io_start(
	struct ipc_worker_thread_data *worker_thread_data,
	int fd)
{
	struct ipc_server_data *server_data = worker_thread_data->server_data;
	struct pollfd pollfd[1];
	int result;
 
	for (;;) {
		pollfd[0].fd = fd;
		pollfd[0].events = POLLIN;
 
		result = poll(pollfd, 1, MY_WAIT_POLL_TIMEOUT_MS);
		if (result < 0) {
			if (errno == EINTR)
				continue;
			goto cleanup;
		}
 
		if (result == 0) {
			/* a timeout */
 
			int in_shutdown;
 
			pthread_mutex_lock(&server_data->work_available_mutex);
			in_shutdown = server_data->shutdown_requested;
			pthread_mutex_unlock(&server_data->work_available_mutex);
 
			/*
			 * If a shutdown is already in progress and this
			 * client has not started talking yet, just drop it.
			 */
			if (in_shutdown)
				goto cleanup;
			continue;
		}
 
		if (pollfd[0].revents & POLLHUP)
			goto cleanup;
 
		if (pollfd[0].revents & POLLIN)
			return 0;
 
		goto cleanup;
	}
 
cleanup:
	close(fd);
	return -1;
}
 
/*
 * Receive the request/command from the client and pass it to the
 * registered request-callback.  The request-callback will compose
 * a response and call our reply-callback to send it to the client.
 */
static int worker_thread__do_io(
	struct ipc_worker_thread_data *worker_thread_data,
	int fd)
{
	/* ASSERT NOT holding lock */
 
	struct strbuf buf = STRBUF_INIT;
	struct ipc_server_reply_data reply_data;
	int ret = 0;
 
	reply_data.magic = MAGIC_SERVER_REPLY_DATA;
	reply_data.worker_thread_data = worker_thread_data;
 
	reply_data.fd = fd;
 
	ret = read_packetized_to_strbuf(
		reply_data.fd, &buf,
		PACKET_READ_GENTLE_ON_EOF | PACKET_READ_GENTLE_ON_READ_ERROR);
	if (ret >= 0) {
		ret = worker_thread_data->server_data->application_cb(
			worker_thread_data->server_data->application_data,
			buf.buf, do_io_reply_callback, &reply_data);
 
		packet_flush_gently(reply_data.fd);
	}
	else {
		/*
		 * The client probably disconnected/shutdown before it
		 * could send a well-formed message.  Ignore it.
		 */
	}
 
	strbuf_release(&buf);
	close(reply_data.fd);
 
	return ret;
}
 
/*
 * Block SIGPIPE on the current thread (so that we get EPIPE from
 * write() rather than an actual signal).
 *
 * Note that using sigchain_push() and _pop() to control SIGPIPE
 * around our IO calls is not thread safe:
 * [] It uses a global stack of handler frames.
 * [] It uses ALLOC_GROW() to resize it.
 * [] Finally, according to the `signal(2)` man-page:
 *    "The effects of `signal()` in a multithreaded process are unspecified."
 */
static void thread_block_sigpipe(sigset_t *old_set)
{
	sigset_t new_set;
 
	sigemptyset(&new_set);
	sigaddset(&new_set, SIGPIPE);
 
	sigemptyset(old_set);
	pthread_sigmask(SIG_BLOCK, &new_set, old_set);
}
 
/*
 * Thread proc for an IPC worker thread.  It handles a series of
 * connections from clients.  It pulls the next fd from the queue
 * processes it, and then waits for the next client.
 *
 * Block SIGPIPE in this worker thread for the life of the thread.
 * This avoids stray (and sometimes delayed) SIGPIPE signals caused
 * by client errors and/or when we are under extremely heavy IO load.
 *
 * This means that the application callback will have SIGPIPE blocked.
 * The callback should not change it.
 */
static void *worker_thread_proc(void *_worker_thread_data)
{
	struct ipc_worker_thread_data *worker_thread_data = _worker_thread_data;
	struct ipc_server_data *server_data = worker_thread_data->server_data;
	sigset_t old_set;
	int fd, io;
	int ret;
 
	trace2_thread_start("ipc-worker");
 
	thread_block_sigpipe(&old_set);
 
	for (;;) {
		fd = worker_thread__wait_for_connection(worker_thread_data);
		if (fd == -1)
			break; /* in shutdown */
 
		io = worker_thread__wait_for_io_start(worker_thread_data, fd);
		if (io == -1)
			continue; /* client hung up without sending anything */
 
		ret = worker_thread__do_io(worker_thread_data, fd);
 
		if (ret == SIMPLE_IPC_QUIT) {
			trace2_data_string("ipc-worker", NULL, "queue_stop_async",
					   "application_quit");
			/*
			 * The application layer is telling the ipc-server
			 * layer to shutdown.
			 *
			 * We DO NOT have a response to send to the client.
			 *
			 * Queue an async stop (to stop the other threads) and
			 * allow this worker thread to exit now (no sense waiting
			 * for the thread-pool shutdown signal).
			 *
			 * Other non-idle worker threads are allowed to finish
			 * responding to their current clients.
			 */
			ipc_server_stop_async(server_data);
			break;
		}
	}
 
	trace2_thread_exit();
	return NULL;
}
 
/* A randomly chosen value. */
#define MY_ACCEPT_POLL_TIMEOUT_MS (60 * 1000)
 
/*
 * Accept a new client connection on our socket.  This uses non-blocking
 * IO so that we can also wait for shutdown requests on our socket-pair
 * without actually spinning on a fast timeout.
 */
static int accept_thread__wait_for_connection(
	struct ipc_accept_thread_data *accept_thread_data)
{
	struct pollfd pollfd[2];
	int result;
 
	for (;;) {
		pollfd[0].fd = accept_thread_data->fd_wait_shutdown;
		pollfd[0].events = POLLIN;
 
		pollfd[1].fd = accept_thread_data->server_socket->fd_socket;
		pollfd[1].events = POLLIN;
 
		result = poll(pollfd, 2, MY_ACCEPT_POLL_TIMEOUT_MS);
		if (result < 0) {
			if (errno == EINTR)
				continue;
			return result;
		}
 
		if (result == 0) {
			/* a timeout */
 
			/*
			 * If someone deletes or force-creates a new unix
			 * domain socket at our path, all future clients
			 * will be routed elsewhere and we silently starve.
			 * If that happens, just queue a shutdown.
			 */
			if (unix_ss_was_stolen(
				    accept_thread_data->server_socket)) {
				trace2_data_string("ipc-accept", NULL,
						   "queue_stop_async",
						   "socket_stolen");
				ipc_server_stop_async(
					accept_thread_data->server_data);
			}
			continue;
		}
 
		if (pollfd[0].revents & POLLIN) {
			/* shutdown message queued to socketpair */
			return -1;
		}
 
		if (pollfd[1].revents & POLLIN) {
			/* a connection is available on server_socket */
 
			int client_fd =
				accept(accept_thread_data->server_socket->fd_socket,
				       NULL, NULL);
			if (client_fd >= 0)
				return client_fd;
 
			/*
			 * An error here is unlikely -- it probably
			 * indicates that the connecting process has
			 * already dropped the connection.
			 */
			continue;
		}
 
		BUG("unandled poll result errno=%d r[0]=%d r[1]=%d",
		    errno, pollfd[0].revents, pollfd[1].revents);
	}
}
 
/*
 * Thread proc for the IPC server "accept thread".  This waits for
 * an incoming socket connection, appends it to the queue of available
 * connections, and notifies a worker thread to process it.
 *
 * Block SIGPIPE in this thread for the life of the thread.  This
 * avoids any stray SIGPIPE signals when closing pipe fds under
 * extremely heavy loads (such as when the fifo queue is full and we
 * drop incomming connections).
 */
static void *accept_thread_proc(void *_accept_thread_data)
{
	struct ipc_accept_thread_data *accept_thread_data = _accept_thread_data;
	struct ipc_server_data *server_data = accept_thread_data->server_data;
	sigset_t old_set;
 
	trace2_thread_start("ipc-accept");
 
	thread_block_sigpipe(&old_set);
 
	for (;;) {
		int client_fd = accept_thread__wait_for_connection(
			accept_thread_data);
 
		pthread_mutex_lock(&server_data->work_available_mutex);
		if (server_data->shutdown_requested) {
			pthread_mutex_unlock(&server_data->work_available_mutex);
			if (client_fd >= 0)
				close(client_fd);
			break;
		}
 
		if (client_fd < 0) {
			/* ignore transient accept() errors */
		}
		else {
			fifo_enqueue(server_data, client_fd);
			pthread_cond_broadcast(&server_data->work_available_cond);
		}
		pthread_mutex_unlock(&server_data->work_available_mutex);
	}
 
	trace2_thread_exit();
	return NULL;
}
 
/*
 * We can't predict the connection arrival rate relative to the worker
 * processing rate, therefore we allow the "accept-thread" to queue up
 * a generous number of connections, since we'd rather have the client
 * not unnecessarily timeout if we can avoid it.  (The assumption is
 * that this will be used for FSMonitor and a few second wait on a
 * connection is better than having the client timeout and do the full
 * computation itself.)
 *
 * The FIFO queue size is set to a multiple of the worker pool size.
 * This value chosen at random.
 */
#define FIFO_SCALE (100)
 
/*
 * The backlog value for `listen(2)`.  This doesn't need to huge,
 * rather just large enough for our "accept-thread" to wake up and
 * queue incoming connections onto the FIFO without the kernel
 * dropping any.
 *
 * This value chosen at random.
 */
#define LISTEN_BACKLOG (50)
 
static int create_listener_socket(
	const char *path,
	const struct ipc_server_opts *ipc_opts,
	struct unix_ss_socket **new_server_socket)
{
	struct unix_ss_socket *server_socket = NULL;
	struct unix_stream_listen_opts uslg_opts = UNIX_STREAM_LISTEN_OPTS_INIT;
	int ret;
 
	uslg_opts.listen_backlog_size = LISTEN_BACKLOG;
	uslg_opts.disallow_chdir = ipc_opts->uds_disallow_chdir;
 
	ret = unix_ss_create(path, &uslg_opts, -1, &server_socket);
	if (ret)
		return ret;
 
	if (set_socket_blocking_flag(server_socket->fd_socket, 1)) {
		int saved_errno = errno;
		unix_ss_free(server_socket);
		errno = saved_errno;
		return -1;
	}
 
	*new_server_socket = server_socket;
 
	trace2_data_string("ipc-server", NULL, "listen-with-lock", path);
	return 0;
}
 
static int setup_listener_socket(
	const char *path,
	const struct ipc_server_opts *ipc_opts,
	struct unix_ss_socket **new_server_socket)
{
	int ret, saved_errno;
 
	trace2_region_enter("ipc-server", "create-listener_socket", NULL);
 
	ret = create_listener_socket(path, ipc_opts, new_server_socket);
 
	saved_errno = errno;
	trace2_region_leave("ipc-server", "create-listener_socket", NULL);
	errno = saved_errno;
 
	return ret;
}
 
/*
 * Start IPC server in a pool of background threads.
 */
int ipc_server_run_async(struct ipc_server_data **returned_server_data,
			 const char *path, const struct ipc_server_opts *opts,
			 ipc_server_application_cb *application_cb,
			 void *application_data)
{
	struct unix_ss_socket *server_socket = NULL;
	struct ipc_server_data *server_data;
	int sv[2];
	int k;
	int ret;
	int nr_threads = opts->nr_threads;
 
	*returned_server_data = NULL;
 
	/*
	 * Create a socketpair and set sv[1] to non-blocking.  This
	 * will used to send a shutdown message to the accept-thread
	 * and allows the accept-thread to wait on EITHER a client
	 * connection or a shutdown request without spinning.
	 */
	if (socketpair(AF_UNIX, SOCK_STREAM, 0, sv) < 0)
		return -1;
 
	if (set_socket_blocking_flag(sv[1], 1)) {
		int saved_errno = errno;
		close(sv[0]);
		close(sv[1]);
		errno = saved_errno;
		return -1;
	}
 
	ret = setup_listener_socket(path, opts, &server_socket);
	if (ret) {
		int saved_errno = errno;
		close(sv[0]);
		close(sv[1]);
		errno = saved_errno;
		return ret;
	}
 
	server_data = xcalloc(1, sizeof(*server_data));
	server_data->magic = MAGIC_SERVER_DATA;
	server_data->application_cb = application_cb;
	server_data->application_data = application_data;
	strbuf_init(&server_data->buf_path, 0);
	strbuf_addstr(&server_data->buf_path, path);
 
	if (nr_threads < 1)
		nr_threads = 1;
 
	pthread_mutex_init(&server_data->work_available_mutex, NULL);
	pthread_cond_init(&server_data->work_available_cond, NULL);
 
	server_data->queue_size = nr_threads * FIFO_SCALE;
	CALLOC_ARRAY(server_data->fifo_fds, server_data->queue_size);
 
	server_data->accept_thread =
		xcalloc(1, sizeof(*server_data->accept_thread));
	server_data->accept_thread->magic = MAGIC_ACCEPT_THREAD_DATA;
	server_data->accept_thread->server_data = server_data;
	server_data->accept_thread->server_socket = server_socket;
	server_data->accept_thread->fd_send_shutdown = sv[0];
	server_data->accept_thread->fd_wait_shutdown = sv[1];
 
	if (pthread_create(&server_data->accept_thread->pthread_id, NULL,
			   accept_thread_proc, server_data->accept_thread))
		die_errno(_("could not start accept_thread '%s'"), path);
 
	for (k = 0; k < nr_threads; k++) {
		struct ipc_worker_thread_data *wtd;
 
		wtd = xcalloc(1, sizeof(*wtd));
		wtd->magic = MAGIC_WORKER_THREAD_DATA;
		wtd->server_data = server_data;
 
		if (pthread_create(&wtd->pthread_id, NULL, worker_thread_proc,
				   wtd)) {
			if (k == 0)
				die(_("could not start worker[0] for '%s'"),
				    path);
			/*
			 * Limp along with the thread pool that we have.
			 */
			break;
		}
 
		wtd->next_thread = server_data->worker_thread_list;
		server_data->worker_thread_list = wtd;
	}
 
	*returned_server_data = server_data;
	return 0;
}
 
/*
 * Gently tell the IPC server treads to shutdown.
 * Can be run on any thread.
 */
int ipc_server_stop_async(struct ipc_server_data *server_data)
{
	/* ASSERT NOT holding mutex */
 
	int fd;
 
	if (!server_data)
		return 0;
 
	trace2_region_enter("ipc-server", "server-stop-async", NULL);
 
	pthread_mutex_lock(&server_data->work_available_mutex);
 
	server_data->shutdown_requested = 1;
 
	/*
	 * Write a byte to the shutdown socket pair to wake up the
	 * accept-thread.
	 */
	if (write(server_data->accept_thread->fd_send_shutdown, "Q", 1) < 0)
		error_errno("could not write to fd_send_shutdown");
 
	/*
	 * Drain the queue of existing connections.
	 */
	while ((fd = fifo_dequeue(server_data)) != -1)
		close(fd);
 
	/*
	 * Gently tell worker threads to stop processing new connections
	 * and exit.  (This does not abort in-process conversations.)
	 */
	pthread_cond_broadcast(&server_data->work_available_cond);
 
	pthread_mutex_unlock(&server_data->work_available_mutex);
 
	trace2_region_leave("ipc-server", "server-stop-async", NULL);
 
	return 0;
}
 
/*
 * Wait for all IPC server threads to stop.
 */
int ipc_server_await(struct ipc_server_data *server_data)
{
	pthread_join(server_data->accept_thread->pthread_id, NULL);
 
	if (!server_data->shutdown_requested)
		BUG("ipc-server: accept-thread stopped for '%s'",
		    server_data->buf_path.buf);
 
	while (server_data->worker_thread_list) {
		struct ipc_worker_thread_data *wtd =
			server_data->worker_thread_list;
 
		pthread_join(wtd->pthread_id, NULL);
 
		server_data->worker_thread_list = wtd->next_thread;
		free(wtd);
	}
 
	server_data->is_stopped = 1;
 
	return 0;
}
 
void ipc_server_free(struct ipc_server_data *server_data)
{
	struct ipc_accept_thread_data * accept_thread_data;
 
	if (!server_data)
		return;
 
	if (!server_data->is_stopped)
		BUG("cannot free ipc-server while running for '%s'",
		    server_data->buf_path.buf);
 
	accept_thread_data = server_data->accept_thread;
	if (accept_thread_data) {
		unix_ss_free(accept_thread_data->server_socket);
 
		if (accept_thread_data->fd_send_shutdown != -1)
			close(accept_thread_data->fd_send_shutdown);
		if (accept_thread_data->fd_wait_shutdown != -1)
			close(accept_thread_data->fd_wait_shutdown);
 
		free(server_data->accept_thread);
	}
 
	while (server_data->worker_thread_list) {
		struct ipc_worker_thread_data *wtd =
			server_data->worker_thread_list;
 
		server_data->worker_thread_list = wtd->next_thread;
		free(wtd);
	}
 
	pthread_cond_destroy(&server_data->work_available_cond);
	pthread_mutex_destroy(&server_data->work_available_mutex);
 
	strbuf_release(&server_data->buf_path);
 
	free(server_data->fifo_fds);
	free(server_data);
}