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#include "builtin.h"
#include "cache.h"
#include "strbuf.h"
 
/*
 * Returns the length of a line, without trailing spaces.
 *
 * If the line ends with newline, it will be removed too.
 */
static size_t cleanup(char *line, size_t len)
{
	if (len) {
		if (line[len - 1] == '\n')
			len--;
 
		while (len) {
			unsigned char c = line[len - 1];
			if (!isspace(c))
				break;
			len--;
		}
	}
	return len;
}
 
/*
 * Remove empty lines from the beginning and end
 * and also trailing spaces from every line.
 *
 * Note that the buffer will not be NUL-terminated.
 *
 * Turn multiple consecutive empty lines between paragraphs
 * into just one empty line.
 *
 * If the input has only empty lines and spaces,
 * no output will be produced.
 *
 * If last line has a newline at the end, it will be removed.
 *
 * Enable skip_comments to skip every line starting with "#".
 */
size_t stripspace(char *buffer, size_t length, int skip_comments)
{
	int empties = -1;
	size_t i, j, len, newlen;
	char *eol;
 
	for (i = j = 0; i < length; i += len, j += newlen) {
		eol = memchr(buffer + i, '\n', length - i);
		len = eol ? eol - (buffer + i) + 1 : length - i;
 
		if (skip_comments && len && buffer[i] == '#') {
			newlen = 0;
			continue;
		}
		newlen = cleanup(buffer + i, len);
 
		/* Not just an empty line? */
		if (newlen) {
			if (empties != -1)
				buffer[j++] = '\n';
			if (empties > 0)
				buffer[j++] = '\n';
			empties = 0;
			memmove(buffer + j, buffer + i, newlen);
			continue;
		}
		if (empties < 0)
			continue;
		empties++;
	}
 
	return j;
}
 
int cmd_stripspace(int argc, const char **argv, const char *prefix)
{
	struct strbuf buf;
	int strip_comments = 0;
 
	if (argc > 1 && (!strcmp(argv[1], "-s") ||
				!strcmp(argv[1], "--strip-comments")))
		strip_comments = 1;
 
	strbuf_init(&buf, 0);
	if (strbuf_read(&buf, 0, 1024) < 0)
		die("could not read the input");
 
	strbuf_setlen(&buf, stripspace(buf.buf, buf.len, strip_comments));
	if (buf.len)
		strbuf_addch(&buf, '\n');
 
	write_or_die(1, buf.buf, buf.len);
	strbuf_release(&buf);
	return 0;
}