#include "cache.h" #include "pack-revindex.h" #include "object-store.h" #include "packfile.h" /* * Pack index for existing packs give us easy access to the offsets into * corresponding pack file where each object's data starts, but the entries * do not store the size of the compressed representation (uncompressed * size is easily available by examining the pack entry header). It is * also rather expensive to find the sha1 for an object given its offset. * * The pack index file is sorted by object name mapping to offset; * this revindex array is a list of offset/index_nr pairs * ordered by offset, so if you know the offset of an object, next offset * is where its packed representation ends and the index_nr can be used to * get the object sha1 from the main index. */ /* * This is a least-significant-digit radix sort. * * It sorts each of the "n" items in "entries" by its offset field. The "max" * parameter must be at least as large as the largest offset in the array, * and lets us quit the sort early. */ static void sort_revindex(struct revindex_entry *entries, unsigned n, off_t max) { /* * We use a "digit" size of 16 bits. That keeps our memory * usage reasonable, and we can generally (for a 4G or smaller * packfile) quit after two rounds of radix-sorting. */ #define DIGIT_SIZE (16) #define BUCKETS (1 << DIGIT_SIZE) /* * We want to know the bucket that a[i] will go into when we are using * the digit that is N bits from the (least significant) end. */ #define BUCKET_FOR(a, i, bits) (((a)[(i)].offset >> (bits)) & (BUCKETS-1)) /* * We need O(n) temporary storage. Rather than do an extra copy of the * partial results into "entries", we sort back and forth between the * real array and temporary storage. In each iteration of the loop, we * keep track of them with alias pointers, always sorting from "from" * to "to". */ struct revindex_entry *tmp, *from, *to; int bits; unsigned *pos; ALLOC_ARRAY(pos, BUCKETS); ALLOC_ARRAY(tmp, n); from = entries; to = tmp; /* * If (max >> bits) is zero, then we know that the radix digit we are * on (and any higher) will be zero for all entries, and our loop will * be a no-op, as everybody lands in the same zero-th bucket. */ for (bits = 0; max >> bits; bits += DIGIT_SIZE) { unsigned i; memset(pos, 0, BUCKETS * sizeof(*pos)); /* * We want pos[i] to store the index of the last element that * will go in bucket "i" (actually one past the last element). * To do this, we first count the items that will go in each * bucket, which gives us a relative offset from the last * bucket. We can then cumulatively add the index from the * previous bucket to get the true index. */ for (i = 0; i < n; i++) pos[BUCKET_FOR(from, i, bits)]++; for (i = 1; i < BUCKETS; i++) pos[i] += pos[i-1]; /* * Now we can drop the elements into their correct buckets (in * our temporary array). We iterate the pos counter backwards * to avoid using an extra index to count up. And since we are * going backwards there, we must also go backwards through the * array itself, to keep the sort stable. * * Note that we use an unsigned iterator to make sure we can * handle 2^32-1 objects, even on a 32-bit system. But this * means we cannot use the more obvious "i >= 0" loop condition * for counting backwards, and must instead check for * wrap-around with UINT_MAX. */ for (i = n - 1; i != UINT_MAX; i--) to[--pos[BUCKET_FOR(from, i, bits)]] = from[i]; /* * Now "to" contains the most sorted list, so we swap "from" and * "to" for the next iteration. */ SWAP(from, to); } /* * If we ended with our data in the original array, great. If not, * we have to move it back from the temporary storage. */ if (from != entries) COPY_ARRAY(entries, tmp, n); free(tmp); free(pos); #undef BUCKET_FOR #undef BUCKETS #undef DIGIT_SIZE } /* * Ordered list of offsets of objects in the pack. */ static void create_pack_revindex(struct packed_git *p) { const unsigned num_ent = p->num_objects; unsigned i; const char *index = p->index_data; const unsigned hashsz = the_hash_algo->rawsz; ALLOC_ARRAY(p->revindex, num_ent + 1); index += 4 * 256; if (p->index_version > 1) { const uint32_t *off_32 = (uint32_t *)(index + 8 + p->num_objects * (hashsz + 4)); const uint32_t *off_64 = off_32 + p->num_objects; for (i = 0; i < num_ent; i++) { const uint32_t off = ntohl(*off_32++); if (!(off & 0x80000000)) { p->revindex[i].offset = off; } else { p->revindex[i].offset = get_be64(off_64); off_64 += 2; } p->revindex[i].nr = i; } } else { for (i = 0; i < num_ent; i++) { const uint32_t hl = *((uint32_t *)(index + (hashsz + 4) * i)); p->revindex[i].offset = ntohl(hl); p->revindex[i].nr = i; } } /* * This knows the pack format -- the hash trailer * follows immediately after the last object data. */ p->revindex[num_ent].offset = p->pack_size - hashsz; p->revindex[num_ent].nr = -1; sort_revindex(p->revindex, num_ent, p->pack_size); } int load_pack_revindex(struct packed_git *p) { if (!p->revindex) { if (open_pack_index(p)) return -1; create_pack_revindex(p); } return 0; } int find_revindex_position(struct packed_git *p, off_t ofs) { int lo = 0; int hi = p->num_objects + 1; const struct revindex_entry *revindex = p->revindex; do { const unsigned mi = lo + (hi - lo) / 2; if (revindex[mi].offset == ofs) { return mi; } else if (ofs < revindex[mi].offset) hi = mi; else lo = mi + 1; } while (lo < hi); error("bad offset for revindex"); return -1; } struct revindex_entry *find_pack_revindex(struct packed_git *p, off_t ofs) { int pos; if (load_pack_revindex(p)) return NULL; pos = find_revindex_position(p, ofs); if (pos < 0) return NULL; return p->revindex + pos; }