#ifndef OIDSET_H #define OIDSET_H #include "khash.h" /** * This API is similar to oid-array, in that it maintains a set of object ids * in a memory-efficient way. The major differences are: * * 1. It uses a hash, so we can do online duplicate removal, rather than * sort-and-uniq at the end. This can reduce memory footprint if you have * a large list of oids with many duplicates. * * 2. The per-unique-oid memory footprint is slightly higher due to hash * table overhead. */ /** * A single oidset; should be zero-initialized (or use OIDSET_INIT). */ struct oidset { kh_oid_set_t set; }; #define OIDSET_INIT { { 0 } } /** * Initialize the oidset structure `set`. * * If `initial_size` is bigger than 0 then preallocate to allow inserting * the specified number of elements without further allocations. */ void oidset_init(struct oidset *set, size_t initial_size); /** * Returns true iff `set` contains `oid`. */ int oidset_contains(const struct oidset *set, const struct object_id *oid); /** * Insert the oid into the set; a copy is made, so "oid" does not need * to persist after this function is called. * * Returns 1 if the oid was already in the set, 0 otherwise. This can be used * to perform an efficient check-and-add. */ int oidset_insert(struct oidset *set, const struct object_id *oid); /** * Remove the oid from the set. * * Returns 1 if the oid was present in the set, 0 otherwise. */ int oidset_remove(struct oidset *set, const struct object_id *oid); /** * Returns the number of oids in the set. */ int oidset_size(struct oidset *set); /** * Remove all entries from the oidset, freeing any resources associated with * it. */ void oidset_clear(struct oidset *set); /** * Add the contents of the file 'path' to an initialized oidset. Each line is * an unabbreviated object name. Comments begin with '#', and trailing comments * are allowed. Leading whitespace and empty or white-space only lines are * ignored. */ void oidset_parse_file(struct oidset *set, const char *path); /* * Similar to the above, but with a callback which can (1) return non-zero to * signal displeasure with the object and (2) replace object ID with something * else (meant to be used to "peel"). */ typedef int (*oidset_parse_tweak_fn)(struct object_id *, void *); void oidset_parse_file_carefully(struct oidset *set, const char *path, oidset_parse_tweak_fn fn, void *cbdata); struct oidset_iter { kh_oid_set_t *set; khiter_t iter; }; static inline void oidset_iter_init(struct oidset *set, struct oidset_iter *iter) { iter->set = &set->set; iter->iter = kh_begin(iter->set); } static inline struct object_id *oidset_iter_next(struct oidset_iter *iter) { for (; iter->iter != kh_end(iter->set); iter->iter++) { if (kh_exist(iter->set, iter->iter)) return &kh_key(iter->set, iter->iter++); } return NULL; } static inline struct object_id *oidset_iter_first(struct oidset *set, struct oidset_iter *iter) { oidset_iter_init(set, iter); return oidset_iter_next(iter); } #endif /* OIDSET_H */