#ifndef OBJECT_H #define OBJECT_H struct object_list { struct object *item; struct object_list *next; }; struct object_refs { unsigned count; struct object *base; struct object *ref[FLEX_ARRAY]; /* more */ }; struct object_array { unsigned int nr; unsigned int alloc; struct object_array_entry { struct object *item; const char *name; } *objects; }; #define TYPE_BITS 3 #define FLAG_BITS 27 /* * The object type is stored in 3 bits. */ struct object { unsigned parsed : 1; unsigned used : 1; unsigned type : TYPE_BITS; unsigned flags : FLAG_BITS; unsigned char sha1[20]; }; extern int track_object_refs; extern const char *type_names[9]; extern unsigned int get_max_object_index(void); extern struct object *get_indexed_object(unsigned int); static inline const char *typename(unsigned int type) { return type_names[type > OBJ_BAD ? OBJ_BAD : type]; } extern struct object_refs *lookup_object_refs(struct object *); /** Internal only **/ struct object *lookup_object(const unsigned char *sha1); /** Returns the object, having looked it up as being the given type. **/ struct object *lookup_object_type(const unsigned char *sha1, const char *type); void created_object(const unsigned char *sha1, struct object *obj); /** Returns the object, having parsed it to find out what it is. **/ struct object *parse_object(const unsigned char *sha1); /* Given the result of read_sha1_file(), returns the object after * parsing it. eaten_p indicates if the object has a borrowed copy * of buffer and the caller should not free() it. */ struct object *parse_object_buffer(const unsigned char *sha1, const char *type, unsigned long size, void *buffer, int *eaten_p); /** Returns the object, with potentially excess memory allocated. **/ struct object *lookup_unknown_object(const unsigned char *sha1); struct object_refs *alloc_object_refs(unsigned count); void set_object_refs(struct object *obj, struct object_refs *refs); void mark_reachable(struct object *obj, unsigned int mask); struct object_list *object_list_insert(struct object *item, struct object_list **list_p); void object_list_append(struct object *item, struct object_list **list_p); unsigned object_list_length(struct object_list *list); int object_list_contains(struct object_list *list, struct object *obj); /* Object array handling .. */ void add_object_array(struct object *obj, const char *name, struct object_array *array); #endif /* OBJECT_H */