/* * Memory Pool implementation logic. */ #include "cache.h" #include "mem-pool.h" static struct mp_block *mem_pool_alloc_block(struct mem_pool *mem_pool, size_t block_alloc) { struct mp_block *p; mem_pool->pool_alloc += sizeof(struct mp_block) + block_alloc; p = xmalloc(st_add(sizeof(struct mp_block), block_alloc)); p->next_block = mem_pool->mp_block; p->next_free = (char *)p->space; p->end = p->next_free + block_alloc; mem_pool->mp_block = p; return p; } void *mem_pool_alloc(struct mem_pool *mem_pool, size_t len) { struct mp_block *p; void *r; /* round up to a 'uintmax_t' alignment */ if (len & (sizeof(uintmax_t) - 1)) len += sizeof(uintmax_t) - (len & (sizeof(uintmax_t) - 1)); for (p = mem_pool->mp_block; p; p = p->next_block) if (p->end - p->next_free >= len) break; if (!p) { if (len >= (mem_pool->block_alloc / 2)) { mem_pool->pool_alloc += len; return xmalloc(len); } p = mem_pool_alloc_block(mem_pool, mem_pool->block_alloc); } r = p->next_free; p->next_free += len; return r; } void *mem_pool_calloc(struct mem_pool *mem_pool, size_t count, size_t size) { size_t len = st_mult(count, size); void *r = mem_pool_alloc(mem_pool, len); memset(r, 0, len); return r; }