#ifndef CONNECTED_H #define CONNECTED_H struct object_id; struct transport; /* * Take callback data, and return next object name in the buffer. * When called after returning the name for the last object, return -1 * to signal EOF, otherwise return 0. */ typedef int (*oid_iterate_fn)(void *, struct object_id *oid); /* * Named-arguments struct for check_connected. All arguments are * optional, and can be left to defaults as set by CHECK_CONNECTED_INIT. */ struct check_connected_options { /* Avoid printing any errors to stderr. */ int quiet; /* --shallow-file to pass to rev-list sub-process */ const char *shallow_file; /* Transport whose objects we are checking, if available. */ struct transport *transport; /* * If non-zero, send error messages to this descriptor rather * than stderr. The descriptor is closed before check_connected * returns. */ int err_fd; /* If non-zero, show progress as we traverse the objects. */ int progress; /* * Insert these variables into the environment of the child process. */ const char **env; /* * If non-zero, check the ancestry chain completely, not stopping at * any existing ref. This is necessary when deepening existing refs * during a fetch. */ unsigned is_deepening_fetch : 1; }; #define CHECK_CONNECTED_INIT { 0 } /* * Make sure that our object store has all the commits necessary to * connect the ancestry chain to some of our existing refs, and all * the trees and blobs that these commits use. * * Return 0 if Ok, non zero otherwise (i.e. some missing objects) * * If "opt" is NULL, behaves as if CHECK_CONNECTED_INIT was passed. */ int check_connected(oid_iterate_fn fn, void *cb_data, struct check_connected_options *opt); #endif /* CONNECTED_H */