#include "blob.h" #include "cache.h" #include const char *blob_type = "blob"; struct blob *lookup_blob(unsigned char *sha1) { struct object *obj = lookup_object(sha1); if (!obj) { struct blob *ret = malloc(sizeof(struct blob)); memset(ret, 0, sizeof(struct blob)); created_object(sha1, &ret->object); ret->object.type = blob_type; ret->object.parsed = 1; return ret; } if (obj->parsed && obj->type != blob_type) { error("Object %s is a %s, not a blob", sha1_to_hex(sha1), obj->type); return NULL; } return (struct blob *) obj; }