/* * alloc.c - specialized allocator for internal objects * * Copyright (C) 2006 Linus Torvalds * * The standard malloc/free wastes too much space for objects, partly because * it maintains all the allocation infrastructure (which isn't needed, since * we never free an object descriptor anyway), but even more because it ends * up with maximal alignment because it doesn't know what the object alignment * for the new allocation is. */ #include "cache.h" #include "object.h" #include "blob.h" #include "tree.h" #include "commit.h" #include "tag.h" #define BLOCKING 1024 union any_object { struct object object; struct blob blob; struct tree tree; struct commit commit; struct tag tag; }; struct alloc_state { int count; /* total number of nodes allocated */ int nr; /* number of nodes left in current allocation */ void *p; /* first free node in current allocation */ }; static inline void *alloc_node(struct alloc_state *s, size_t node_size) { void *ret; if (!s->nr) { s->nr = BLOCKING; s->p = xmalloc(BLOCKING * node_size); } s->nr--; s->count++; ret = s->p; s->p = (char *)s->p + node_size; memset(ret, 0, node_size); return ret; } static struct alloc_state blob_state; void *alloc_blob_node(void) { struct blob *b = alloc_node(&blob_state, sizeof(struct blob)); b->object.type = OBJ_BLOB; return b; } static struct alloc_state tree_state; void *alloc_tree_node(void) { struct tree *t = alloc_node(&tree_state, sizeof(struct tree)); t->object.type = OBJ_TREE; return t; } static struct alloc_state tag_state; void *alloc_tag_node(void) { struct tag *t = alloc_node(&tag_state, sizeof(struct tag)); t->object.type = OBJ_TAG; return t; } static struct alloc_state object_state; void *alloc_object_node(void) { struct object *obj = alloc_node(&object_state, sizeof(union any_object)); obj->type = OBJ_NONE; return obj; } static struct alloc_state commit_state; unsigned int alloc_commit_index(void) { static unsigned int count; return count++; } void *alloc_commit_node(void) { struct commit *c = alloc_node(&commit_state, sizeof(struct commit)); c->object.type = OBJ_COMMIT; c->index = alloc_commit_index(); return c; } static void report(const char *name, unsigned int count, size_t size) { fprintf(stderr, "%10s: %8u (%"PRIuMAX" kB)\n", name, count, (uintmax_t) size); } #define REPORT(name, type) \ report(#name, name##_state.count, name##_state.count * sizeof(type) >> 10) void alloc_report(void) { REPORT(blob, struct blob); REPORT(tree, struct tree); REPORT(commit, struct commit); REPORT(tag, struct tag); REPORT(object, union any_object); }