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2019-01-29ci: parallelize testing on WindowsJohannes Schindelin
The fact that Git's test suite is implemented in Unix shell script that is as portable as we can muster, combined with the fact that Unix shell scripting is foreign to Windows (and therefore has to be emulated), results in pretty abysmal speed of the test suite on that platform, for pretty much no other reason than that language choice. For comparison: while the Linux build & test is typically done within about 8 minutes, the Windows build & test typically lasts about 80 minutes in Azure Pipelines. To help with that, let's use the Azure Pipeline feature where you can parallelize jobs, make jobs depend on each other, and pass artifacts between them. The tests are distributed using the following heuristic: listing all test scripts ordered by size in descending order (as a cheap way to estimate the overall run time), every Nth script is run (where N is the total number of parallel jobs), starting at the index corresponding to the parallel job. This slicing is performed by a new function that is added to the `test-tool`. To optimize the overall runtime of the entire Pipeline, we need to move the Windows jobs to the beginning (otherwise there would be a very decent chance for the Pipeline to be run only the Windows build, while all the parallel Windows test jobs wait for this single one). We use Azure Pipelines Artifacts for both the minimal Git for Windows SDK as well as the built executables, as deduplication and caching close to the agents makes that really fast. For comparison: while downloading and unpacking the minimal Git for Windows SDK via PowerShell takes only one minute (down from anywhere between 2.5 to 7 when using a shallow clone), uploading it as Pipeline Artifact takes less than 30s and downloading and unpacking less than 20s (sometimes even as little as only twelve seconds). Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2019-01-29ci: use git-sdk-64-minimal build artifactJohannes Schindelin
Instead of a shallow fetch followed by a sparse checkout, we are better off by using a separate, dedicated Pipeline that bundles the SDK as a build artifact, and then consuming that build artifact here. In fact, since this artifact will be used a lot, we spent substantial time on figuring out a minimal subset of the Git for Windows SDK, just enough to build and test Git. The result is a size reduction from around 1GB (compressed) to around 55MB (compressed). This also comes with the change where we now call `usr\bin\bash.exe` directly, as `git-cmd.exe` is not included in the minimal SDK. That reduces the time to initialize Git for Windows' SDK from anywhere between 2m30s-7m to a little over 1m. Note: in theory, we could also use the DownloadBuildArtifacts@0 task here. However, restricted permissions that are in effect when building from forks would let this fail for PR builds, defeating the whole purpose of the Azure Pipelines support for git.git. Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2019-01-29ci: add a Windows job to the Azure Pipelines definitionJohannes Schindelin
Previously, we did not have robust support for Windows in our CI definition, simply because Travis cannot accommodate our needs (even after Travis added experimental Windows support very recently, it takes longer than Travis' 50 minute timeout to build Git and run the test suite on Windows). Instead, we used a hack that started a dedicated Azure Pipeline from Travis and waited for the output, often timing out (which is quite fragile, as we found out). With this commit, we finally have first-class support for Windows in our CI definition (in the Azure Pipelines one, that is). Due to our reliance on Unix shell scripting in the test suite, combined with the challenges on executing such scripts on Windows, the Windows job currently takes a whopping ~1h20m to complete. Which is *far* longer than the next-longest job takes (linux-gcc, ~35m). Now, Azure Pipelines's free tier for open source projects (such as Git) offers up to 10 concurrent jobs for free, meaning that the overall run time will be dominated by the slowest job(s). Therefore, it makes sense to start the Windows job first, to minimize the time the entire build takes from start to end (which is now pretty safely the run time of the Windows job). Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2019-01-29Add a build definition for Azure DevOpsJohannes Schindelin
This commit adds an azure-pipelines.yml file which is Azure DevOps' equivalent to Travis CI's .travis.yml. The main idea is to replicate the Travis configuration as faithfully as possible, to make it easy to compare the Azure Pipeline builds to the Travis ones (spoiler: some parts, especially the macOS jobs, are way faster in Azure Pileines). Meaning: the number and the order of the jobs added in this commit faithfully replicates what we have in .travis.yml. Note: Our .travis.yml configuration has a Windows part that is *not* replicated in the Azure Pipelines definition. The reason is easy to see: As Travis cannot support our Windws needs (even with the preliminary Windows support that was recently added to Travis after waiting for *years* for that feature, our test suite would simply hit Travis' timeout every single time). To make things a bit easier to understand, we refrain from using the `matrix` feature here because (while it is powerful) it can be a bit confusing to users who are not familiar with CI setups. Therefore, we use a separate phase even for similar configurations (such as GCC vs Clang on Linux, GCC vs Clang on macOS). Also, we make use of the shiny new feature we just introduced where the test suite can output JUnit-style .xml files. This information is made available in a nice UI that allows the viewer to filter by phase and/or test number, and to see trends such as: number of (failing) tests, time spent running the test suite, etc. (While this seemingly contradicts the intention to replicate the Travis configuration as faithfully as possible, it is just too nice to show off that capability here already.) Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de> Signed-off-by: Junio C Hamano <gitster@pobox.com>