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authorJeff Hostetler <jeffhost@microsoft.com>2019-03-21 19:36:11 (GMT)
committerJunio C Hamano <gitster@pobox.com>2019-03-22 05:31:11 (GMT)
commit9d81ecb52b5e6611f66c968884dde42928350b18 (patch)
tree762baf04aebc7ddffe2dc196e7a3946c4a086867 /progress.c
parent041f5ea1cf987a4068ef5f39ba0a09be85952064 (diff)
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progress: add sparse mode to force 100% complete message
Add new start_sparse_progress() and start_delayed_sparse_progress() constructors and "sparse" flag to struct progress. Teach stop_progress() to force a 100% complete progress message before printing the final "done" message when "sparse" is set. Calling display_progress() for every item in a large set can be expensive. If callers try to filter this for performance reasons, such as emitting every k-th item, progress would not reach 100% unless they made a final call to display_progress() with the item count before calling stop_progress(). Now this is automatic when "sparse" is set. Signed-off-by: Jeff Hostetler <jeffhost@microsoft.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'progress.c')
-rw-r--r--progress.c38
1 files changed, 35 insertions, 3 deletions
diff --git a/progress.c b/progress.c
index 5a99c9f..212d00e 100644
--- a/progress.c
+++ b/progress.c
@@ -34,6 +34,7 @@ struct progress {
uint64_t total;
unsigned last_percent;
unsigned delay;
+ unsigned sparse;
struct throughput *throughput;
uint64_t start_ns;
};
@@ -194,7 +195,7 @@ int display_progress(struct progress *progress, uint64_t n)
}
static struct progress *start_progress_delay(const char *title, uint64_t total,
- unsigned delay)
+ unsigned delay, unsigned sparse)
{
struct progress *progress = malloc(sizeof(*progress));
if (!progress) {
@@ -208,6 +209,7 @@ static struct progress *start_progress_delay(const char *title, uint64_t total,
progress->last_value = -1;
progress->last_percent = -1;
progress->delay = delay;
+ progress->sparse = sparse;
progress->throughput = NULL;
progress->start_ns = getnanotime();
set_progress_signal();
@@ -216,16 +218,46 @@ static struct progress *start_progress_delay(const char *title, uint64_t total,
struct progress *start_delayed_progress(const char *title, uint64_t total)
{
- return start_progress_delay(title, total, 2);
+ return start_progress_delay(title, total, 2, 0);
}
struct progress *start_progress(const char *title, uint64_t total)
{
- return start_progress_delay(title, total, 0);
+ return start_progress_delay(title, total, 0, 0);
+}
+
+/*
+ * Here "sparse" means that the caller might use some sampling criteria to
+ * decide when to call display_progress() rather than calling it for every
+ * integer value in[0 .. total). In particular, the caller might not call
+ * display_progress() for the last value in the range.
+ *
+ * When "sparse" is set, stop_progress() will automatically force the done
+ * message to show 100%.
+ */
+struct progress *start_sparse_progress(const char *title, uint64_t total)
+{
+ return start_progress_delay(title, total, 0, 1);
+}
+
+struct progress *start_delayed_sparse_progress(const char *title,
+ uint64_t total)
+{
+ return start_progress_delay(title, total, 2, 1);
+}
+
+static void finish_if_sparse(struct progress *progress)
+{
+ if (progress &&
+ progress->sparse &&
+ progress->last_value != progress->total)
+ display_progress(progress, progress->total);
}
void stop_progress(struct progress **p_progress)
{
+ finish_if_sparse(*p_progress);
+
stop_progress_msg(p_progress, _("done"));
}