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authorAndrzej K. Haczewski <ahaczewski@gmail.com>2010-01-15 20:12:20 (GMT)
committerJunio C Hamano <gitster@pobox.com>2010-01-17 02:16:06 (GMT)
commit44626dc7d562d23b54d969bb73ddeda12d5602e9 (patch)
tree258fc4d9deba69663084f646ab97fd7458e0bbba /compat/win32/pthread.h
parentb6f714f89a2abb591e6d46595f43bc8d4d356a72 (diff)
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MSVC: Windows-native implementation for subset of Pthreads API
This patch implements native to Windows subset of pthreads API used by Git. It allows to remove Pthreads for Win32 dependency for MSVC, msysgit and Cygwin. [J6t: If the MinGW build was built as part of the msysgit build environment, then threading was already enabled because the pthreads-win32 package is available in msysgit. With this patch, we can now enable threaded code unconditionally.] Signed-off-by: Andrzej K. Haczewski <ahaczewski@gmail.com> Signed-off-by: Johannes Sixt <j6t@kdbg.org> Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'compat/win32/pthread.h')
-rw-r--r--compat/win32/pthread.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/compat/win32/pthread.h b/compat/win32/pthread.h
new file mode 100644
index 0000000..b8e1bcb
--- /dev/null
+++ b/compat/win32/pthread.h
@@ -0,0 +1,67 @@
+/*
+ * Header used to adapt pthread-based POSIX code to Windows API threads.
+ *
+ * Copyright (C) 2009 Andrzej K. Haczewski <ahaczewski@gmail.com>
+ */
+
+#ifndef PTHREAD_H
+#define PTHREAD_H
+
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+
+#include <windows.h>
+
+/*
+ * Defines that adapt Windows API threads to pthreads API
+ */
+#define pthread_mutex_t CRITICAL_SECTION
+
+#define pthread_mutex_init(a,b) InitializeCriticalSection((a))
+#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
+#define pthread_mutex_lock EnterCriticalSection
+#define pthread_mutex_unlock LeaveCriticalSection
+
+/*
+ * Implement simple condition variable for Windows threads, based on ACE
+ * implementation.
+ *
+ * See original implementation: http://bit.ly/1vkDjo
+ * ACE homepage: http://www.cse.wustl.edu/~schmidt/ACE.html
+ * See also: http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
+ */
+typedef struct {
+ volatile LONG waiters;
+ HANDLE sema;
+} pthread_cond_t;
+
+extern int pthread_cond_init(pthread_cond_t *cond, const void *unused);
+
+extern int pthread_cond_destroy(pthread_cond_t *cond);
+
+extern int pthread_cond_wait(pthread_cond_t *cond, CRITICAL_SECTION *mutex);
+
+extern int pthread_cond_signal(pthread_cond_t *cond);
+
+/*
+ * Simple thread creation implementation using pthread API
+ */
+typedef struct {
+ HANDLE handle;
+ void *(*start_routine)(void*);
+ void *arg;
+} pthread_t;
+
+extern int pthread_create(pthread_t *thread, const void *unused,
+ void *(*start_routine)(void*), void *arg);
+
+/*
+ * To avoid the need of copying a struct, we use small macro wrapper to pass
+ * pointer to win32_pthread_join instead.
+ */
+#define pthread_join(a, b) win32_pthread_join(&(a), (b))
+
+extern int win32_pthread_join(pthread_t *thread, void **value_ptr);
+
+#endif /* PTHREAD_H */