path: root/builtin/unpack-objects.c
diff options
authorbrian m. carlson <>2015-11-10 02:22:28 (GMT)
committerJeff King <>2015-11-20 13:02:05 (GMT)
commitf2fd0760f62e79609fef7bfd7ecebb002e8e4ced (patch)
tree1f915114b015428730e95a89697783560b672008 /builtin/unpack-objects.c
parent7999b2cf772956466baa8925491d6fb1b0963292 (diff)
Convert struct object to object_id
struct object is one of the major data structures dealing with object IDs. Convert it to use struct object_id instead of an unsigned char array. Convert get_object_hash to refer to the new member as well. Signed-off-by: brian m. carlson <> Signed-off-by: Jeff King <>
Diffstat (limited to 'builtin/unpack-objects.c')
1 files changed, 4 insertions, 4 deletions
diff --git a/builtin/unpack-objects.c b/builtin/unpack-objects.c
index 1cf2806..61a3378 100644
--- a/builtin/unpack-objects.c
+++ b/builtin/unpack-objects.c
@@ -46,7 +46,7 @@ static void add_object_buffer(struct object *object, char *buffer, unsigned long
obj->buffer = buffer;
obj->size = size;
if (add_decoration(&obj_decorate, object, obj))
- die("object %s tried to add buffer twice!", sha1_to_hex(object->sha1));
+ die("object %s tried to add buffer twice!", oid_to_hex(&object->oid));
@@ -170,7 +170,7 @@ static void write_cached_object(struct object *obj, struct obj_buffer *obj_buf)
unsigned char sha1[20];
if (write_sha1_file(obj_buf->buffer, obj_buf->size, typename(obj->type), sha1) < 0)
- die("failed to write object %s", sha1_to_hex(obj->sha1));
+ die("failed to write object %s", oid_to_hex(&obj->oid));
obj->flags |= FLAG_WRITTEN;
@@ -203,12 +203,12 @@ static int check_object(struct object *obj, int type, void *data, struct fsck_op
obj_buf = lookup_object_buffer(obj);
if (!obj_buf)
- die("Whoops! Cannot find object '%s'", sha1_to_hex(obj->sha1));
+ die("Whoops! Cannot find object '%s'", oid_to_hex(&obj->oid));
if (fsck_object(obj, obj_buf->buffer, obj_buf->size, &fsck_options))
die("Error in object");
fsck_options.walk = check_object;
if (fsck_walk(obj, NULL, &fsck_options))
- die("Error on reachable objects of %s", sha1_to_hex(obj->sha1));
+ die("Error on reachable objects of %s", oid_to_hex(&obj->oid));
write_cached_object(obj, obj_buf);
return 0;