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authorbrian m. carlson <sandals@crustytoothpaste.net>2015-11-10 02:22:28 (GMT)
committerJeff King <peff@peff.net>2015-11-20 13:02:05 (GMT)
commitf2fd0760f62e79609fef7bfd7ecebb002e8e4ced (patch)
tree1f915114b015428730e95a89697783560b672008 /builtin/index-pack.c
parent7999b2cf772956466baa8925491d6fb1b0963292 (diff)
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Convert struct object to object_id
struct object is one of the major data structures dealing with object IDs. Convert it to use struct object_id instead of an unsigned char array. Convert get_object_hash to refer to the new member as well. Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net> Signed-off-by: Jeff King <peff@peff.net>
Diffstat (limited to 'builtin/index-pack.c')
-rw-r--r--builtin/index-pack.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/builtin/index-pack.c b/builtin/index-pack.c
index b01a8c0..48b470d 100644
--- a/builtin/index-pack.c
+++ b/builtin/index-pack.c
@@ -199,7 +199,7 @@ static int mark_link(struct object *obj, int type, void *data, struct fsck_optio
return -1;
if (type != OBJ_ANY && obj->type != type)
- die(_("object type mismatch at %s"), sha1_to_hex(obj->sha1));
+ die(_("object type mismatch at %s"), oid_to_hex(&obj->oid));
obj->flags |= FLAG_LINK;
return 0;
@@ -220,10 +220,10 @@ static unsigned check_object(struct object *obj)
int type = sha1_object_info(get_object_hash(*obj), &size);
if (type <= 0)
die(_("did not receive expected object %s"),
- sha1_to_hex(obj->sha1));
+ oid_to_hex(&obj->oid));
if (type != obj->type)
die(_("object %s: expected type %s, found %s"),
- sha1_to_hex(obj->sha1),
+ oid_to_hex(&obj->oid),
typename(obj->type), typename(type));
obj->flags |= FLAG_CHECKED;
return 1;
@@ -842,7 +842,7 @@ static void sha1_object(const void *data, struct object_entry *obj_entry,
fsck_object(obj, buf, size, &fsck_options))
die(_("Error in object"));
if (fsck_walk(obj, NULL, &fsck_options))
- die(_("Not all child objects of %s are reachable"), sha1_to_hex(obj->sha1));
+ die(_("Not all child objects of %s are reachable"), oid_to_hex(&obj->oid));
if (obj->type == OBJ_TREE) {
struct tree *item = (struct tree *) obj;