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authorJeff King <peff@peff.net>2014-10-15 22:34:34 (GMT)
committerJunio C Hamano <gitster@pobox.com>2014-10-16 17:10:37 (GMT)
commit46be823124bb6a6ff0e06dc19c327b599ed97c72 (patch)
tree3cd5b02dcf8316c8416ae850771d2fdb159e7d42
parent68f492359e29bbdf633201406d0646deee2b298c (diff)
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object_array: add a "clear" function
There's currently no easy way to free the memory associated with an object_array (and in most cases, we simply leak the memory in a rev_info's pending array). Let's provide a helper to make this easier to handle. We can make use of it in list-objects.c, which does the same thing by hand (but fails to free the "name" field of each entry, potentially leaking memory). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
-rw-r--r--list-objects.c7
-rw-r--r--object.c10
-rw-r--r--object.h6
3 files changed, 17 insertions, 6 deletions
diff --git a/list-objects.c b/list-objects.c
index 3595ee7..fad6808 100644
--- a/list-objects.c
+++ b/list-objects.c
@@ -228,11 +228,6 @@ void traverse_commit_list(struct rev_info *revs,
die("unknown pending object %s (%s)",
sha1_to_hex(obj->sha1), name);
}
- if (revs->pending.nr) {
- free(revs->pending.objects);
- revs->pending.nr = 0;
- revs->pending.alloc = 0;
- revs->pending.objects = NULL;
- }
+ object_array_clear(&revs->pending);
strbuf_release(&base);
}
diff --git a/object.c b/object.c
index 60f4864..6aeb1bb 100644
--- a/object.c
+++ b/object.c
@@ -383,6 +383,16 @@ void object_array_filter(struct object_array *array,
array->nr = dst;
}
+void object_array_clear(struct object_array *array)
+{
+ int i;
+ for (i = 0; i < array->nr; i++)
+ object_array_release_entry(&array->objects[i]);
+ free(array->objects);
+ array->objects = NULL;
+ array->nr = array->alloc = 0;
+}
+
/*
* Return true iff array already contains an entry with name.
*/
diff --git a/object.h b/object.h
index e028ced..2a755a2 100644
--- a/object.h
+++ b/object.h
@@ -133,6 +133,12 @@ void object_array_filter(struct object_array *array,
*/
void object_array_remove_duplicates(struct object_array *array);
+/*
+ * Remove any objects from the array, freeing all used memory; afterwards
+ * the array is ready to store more objects with add_object_array().
+ */
+void object_array_clear(struct object_array *array);
+
void clear_object_flags(unsigned flags);
#endif /* OBJECT_H */